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Post by X-Ring Racing on Jul 27, 2011 13:14:15 GMT -6
I've just been thinking about how different people go about trying to earn points and make championship races. Since I couldn't build a fleet for the 2nd half , I have not much chance for championship status (not that I'm fast enough anyway).
But it got me wondering how you go about your racing? 1 car per class? Why do people enter 2 in stock, and say 1 in limited? Why enter any car other than your fast car in one class? In case of issues?
Any feedback is appreciated.
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Post by psycaz on Jul 27, 2011 13:19:00 GMT -6
I should have two limiteds to run.
One I pretty much think it should be somewhere 10-15th.
The other going to try something different to see if I can pickup time.
I will run two cars just so I can test different ideas. Cars behave differently on the track with other cars than they will if ran by themselves. Some will pick up speed, some will slow down.
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Post by Evolution on Jul 27, 2011 13:24:45 GMT -6
X,
I normally build two of every class that I run. This allows me to tune one while nor changing the other. I push both cars as far as I can. I don't always enter both cars, but from time to time I enter more then one.
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Post by 5KidsRacing on Jul 27, 2011 13:52:21 GMT -6
Evolution's tip about having 2 cars in the same class and trying to leap frog them in speed has saved me many sleepless nights. Sometimes I have had limited cars where one ran faster at my house and then on race day they ran opposite, so I would usually send them both.
Of course I say all of this and currently I am only running one in each class. To be honest it took me the entire break (and mine began in April) to make these cars and there was no way I could make another set. I will back up each of these cars with another one over the next few months.
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Post by murph on Jul 27, 2011 15:40:13 GMT -6
I was really into the speed thing and trying to place in the top three every month. I am now looking more "long term".
Right now, I am trying to find that one area that will make a "step change" in reduced track times.
Radical axle and clever wheel design are some of the opportunities.
Offset weight is still an opportunity for some cars. Increased COM seems to be showing some promise for me.
There are about a handful of racers that have this edge right now. I am not one of them.
Limited class is a big opportunity especially when racers can run very fast on heavy wheels.
Currently, you see lots of racers building their own wheels and axles. In contrast, you still see other racers doing well with "off the shelf" parts bought from different vendors. Both ways of building are fun.
It is neat if you can be fast with "off the shelf" parts against Teflon inserts and reduced diameter axles. Again, it is also fun to build your own parts and run very fast.
I love building cars, testing theories. The issue is this sport takes time. Building fast cars that use innovative ideas takes several iterations to get it right. Taking time away from your family to continuously build cars is not good. I have a balance.
With respect to how many cars to enter. I only entered one Limited car this month. It was the only car that was somewhat fast. I entered two Stockers. My new one is not that fast but I want to see what it will do and improve upon it in the coming months.
I am running Pro Mod, Spec Tune and Hot Rod this last 1/2 year. These areas are a focus for me so I can get into the championship series.
I never got my pro mod built. I will just run SLT-1 this month and hopefully find time to build a narrow axle car next month. I tried to get more speed out of SLT-1 and the old girl just does not have anything left to offer.
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Post by mwdpwdracing on Jul 27, 2011 17:15:51 GMT -6
X, I normally build two of every class that I run. This allows me to tune one while nor changing the other. I push both cars as far as I can. I don't always enter both cars, but from time to time I enter more then one. I agree with Steve. The primary reason to build multiple cars is to leap frog in tuning. Get one as good as possible, then tune the other to beat it. You can then work on the first one some more, etc. However, in a close points race if you can put a second car between you and the competition, it can be beneficial at the end of the year by reducing the opponents point total. The other reason is very simple, racing the cars down the track is a rush. The more cars the better. MWD
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Post by ZZ Racing on Jul 27, 2011 18:12:08 GMT -6
I build and race two or three cars because limited is the class I like the most and it allows me to try different things without taking the chance it doesnt work. I was able to find a little speed over the break but it still isn't enough so I'll keep trying and trying. Thanks Steve
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Post by B.S.B. Racing on Jul 27, 2011 18:18:27 GMT -6
I was really into the speed thing and trying to place in the top three every month. I am now looking more "long term". Right now, I am trying to find that one area that will make a "step change" in reduced track times. Radical axle and clever wheel design are some of the opportunities. Offset weight is still an opportunity for some cars. Increased COM seems to be showing some promise for me. There are about a handful of racers that have this edge right now. I am not one of them. Limited class is a big opportunity especially when racers can run very fast on heavy wheels. Currently, you see lots of racers building their own wheels and axles. In contrast, you still see other racers doing well with "off the shelf" parts bought from different vendors. Both ways of building are fun. It is neat if you can be fast with "off the shelf" parts against Teflon inserts and reduced diameter axles. Again, it is also fun to build your own parts and run very fast. I love building cars, testing theories. The issue is this sport takes time. Building fast cars that use innovative ideas takes several iterations to get it right. Taking time away from your family to continuously build cars is not good. I have a balance. With respect to how many cars to enter. I only entered one Limited car this month. It was the only car that was somewhat fast. I entered two Stockers. My new one is not that fast but I want to see what it will do and improve upon it in the coming months. I am running Pro Mod, Spec Tune and Hot Rod this last 1/2 year. These areas are a focus for me so I can get into the championship series. I never got my pro mod built. I will just run SLT-1 this month and hopefully find time to build a narrow axle car next month. I tried to get more speed out of SLT-1 and the old girl just does not have anything left to offer. I agree Murph........it's all good. Personally I get a great deal of satisfaction doing it on my own. I don't like to be at the mercy of someone else when it comes to parts! I do believe if a person has the ablility to fabricate wheels and axles they are ahead of the game. Now, after having said that, I think back to the May Mod race when Ca$h whooped on me. I don't know if the wheels and axles were "off the shelf" items or not, (the wheels looked it) but that car was a smokin!!!!!!
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Post by murph on Jul 27, 2011 21:34:32 GMT -6
Hey B, I agree with you on Ca$h's mod car. Those wheels looked stock. He has found somethng. I have several sets of mod wheels that will come out to play soon if I can find some time to fit and tune. Pretty fun making the custom tooling for mod wheels. My Stocker, with custom axles has alignment problems. I learned from my first try at axles with no heads. More to come. I cut those axles from Shape N Race Axles. Probably not the best choice to use hardened axles to cut. I am going 316 stainless next if I keep one of the contact interfaces, in the wheel/bore interface metal. And, I do look at your cars very closely in the pictures B! Everyone does with awe. Your cars show your talent in the trade that you are good at. Murph
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Post by X-Ring Racing on Jul 28, 2011 11:00:42 GMT -6
Enlightening info guys. You've mentioned a few things I hadn't thought of.
Especially this one from MWD:
However, in a close points race if you can put a second car between you and the competition, it can be beneficial at the end of the year by reducing the opponents point total.
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Post by CycRunner on Jul 28, 2011 21:34:25 GMT -6
Hey Murph - Did you really mean "increase in COM"? For example, that would mean going from a COM of 0.75" in front of the rear axel to say 1.0" or 1.2". That seems to be counter to that recommended by most experienced builders. I seem to do better with less than .75"
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